Today I’ll be reviewing another Edutopia podcast entitled “Teaching
Teamwork through Video Game Development.”
This podcast focuses on Computer Science teacher, Ben
Chun, and his high school class, which
is making educational video games for a
5th grade class. This is a really neat integration idea between
different students and schools. The designing students had the opportunity to
meet the students and teacher that they are designing these games for.
I think this is a really awesome opportunity and neat idea.
Technology isn’t often used to mentor and connect students. However, this
relationship has obvious benefits to everyone involved. The high school
students have a clear real life application for their work, which is a HUGE
plus. The elementary students get games personally made for them, to engage
their interests to help them learn. The elementary teacher gets incredibly more
say than the average teacher over what the educational games played in class
actually entail.
The high school students are broken up into groups of three
to create the video games. The roles are broken up quite similarly to the way
that they might be broken up at a real software company, which gives the
students great experience and understanding.
Except that all of the students in the group are responsible for
designing the game, which maintains academic focus. The real-world emphasis in
all aspects of this particular project is especially appealing to me and fits
in well with the 21st Century Skills Model.
The fifth grade students were even able to visit the high
school to further their relationship with the high school class. During this
visit the fifth grade students were able to play some demos of the games, which
allowed the high school students to get live feedback from the ‘customer.’ The
level of real-world and mentorship integration in this project is mind-boggling
to me. It seems like this is an ideal situation that more teacher should be
striving for to really make learning collaborative across schools, ages, and
content-areas.
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